Resident Evil Compendium
Passion project
The Brief
Resident Evil: Requiem was due to be released and talking to friends about the game, I realised there was a lack of a comprehensive resource for fans to explore the lore and characters of the franchise. I also jsut wanted a way to quickly reference information about the series while streaming, if questions were asked that I didn't have the answer to.
The Concept
Originally, I was going to do a page for each game in the series, but I realised that a more comprehensive approach would be more valuable to fans and newcomers. Being able to see each story in chronological order would provide a better understanding of the franchise's development. As such, I decided an archive style view with basic navigation features would be the most effective solution.
My Contribution
Full-stack developer responsible for designing and implementing the user interface and managing the database schema.
Key Development Stages
- Phase 1: Initial setup and data structuring.
- Phase 2: Collecting and organising the story and character information. As I havn't played all of the games, I had to rely on a combination of community and official sources. AI was used to assist with information gathering (scraping), content organisation, chronological ordering, and story summerisation.
- Phase 3: Built in alive environment, i relied on user feedback to iterate and improve the design. While still not the most beautiful thing in the wolrd, the content is functional and provides value to users.
- Phase 4: Continued development and maintenance. Additional story elements from Resident Evil: Requiem are still required along with updated character profiles and additional future content.
The Final Result
The Resident Evil Compendium is a valuable resource for fans of the franchise. It provides a comprehensive overview of the game's story and characters, making it an essential tool for both newcomers who don't want to play every game and seasoned players wishing to brush up on the story.